
Sejuani build, runes and matchups, 16.20 + 16.19
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tier
–
rank
52.9%
winrate
–
pickrate
–
banrate
17
games
Resolve
Inspiration
Summoners
Boots
Core items
Fourth item options
This build
33% win rate in 3 games
Runes 33% in 3 games
Skill order & build path3 games with timelines
Skill priority
Not enough long games yet.
Starting items
67% · 3
Skill order
Not enough long games yet.
Core build
Sejuani WR last 30d
Not enough days yet.
Sejuani pick last 30d
Sejuani ban last 30d
Summoner spells
42.9%
82.4%
100.0%
11.8%
100.0%
5.9%
Boots
50.0%
82.4%
50.0%
11.8%
100.0%
5.9%
Items
Item sets
winrate
pickrate
games
60.0%
29.4%
5
33.3%
17.6%
3
50.0%
11.8%
2
100.0%
5.9%
1
100.0%
5.9%
1
100.0%
5.9%
1
0.0%
5.9%
1
100.0%
5.9%
1
0.0%
5.9%
1
Item 1
winrate
pickrate
games
53.3%
88.2%
15
100.0%
5.9%
1
0.0%
5.9%
1
Item 2
winrate
pickrate
games
33.3%
35.3%
6
66.7%
35.3%
6
100.0%
11.8%
2
100.0%
5.9%
1
0.0%
5.9%
1
0.0%
5.9%
1
Item 3
winrate
pickrate
games
50.0%
47.1%
8
66.7%
17.6%
3
50.0%
11.8%
2
100.0%
5.9%
1
0.0%
5.9%
1
100.0%
5.9%
1
0.0%
5.9%
1
Item 4
winrate
pickrate
games
50.0%
23.5%
4
25.0%
23.5%
4
50.0%
11.8%
2
50.0%
11.8%
2
100.0%
5.9%
1
0.0%
5.9%
1
100.0%
5.9%
1
100.0%
5.9%
1
100.0%
5.9%
1
Lane matchups appear once 8 games against the same champion in the same lane are stored.
Runes
Domination
Inspiration
Precision
Resolve
Sorcery
As primary tree
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53
100.0%
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53
100.0%
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53
100.0%
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60
29.4%
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50
70.6%
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As secondary tree
33
17.6%
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100
5.9%
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50
23.5%
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50
70.6%
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50
70.6%
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100
5.9%
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100
5.9%
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Shards
WR by game length
Not enough days yet.
Sejuani stats
- Kills
- 1.9
- Deaths
- 7.3
- Assists
- 16.2
- KP
- 57%
- CS/min
- 1.2
- Gold/min
- 301
- Damage/min
- 377
- Vision/min
- 3.01
- Game length
- 30 min
Roles
Jungle55%69%
Top50%18%
Support53%8%
Mid57%3%
Bot100%0%